[ SHOWREEL 2026 ]
GAME PROGRAMMER · MELBOURNE

Iroh

I build gameplay, dialogue and audio systems in C++ and Unreal Engine 5. My strength is creating the working conditions for a team to utilise their talents.

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Game enginesUnreal Engine 5 · Godot · Unity
LanguagesC++ · C# · Python · GDScript · Lua
AudioMetaSounds · Quartz · Submixes · voice pooling
Version controlGit · GitHub
WorkflowBlueprints · Jira · Agile